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    <subfield code="a">519.3 KAR</subfield>
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    <subfield code="a">Karlin, Anna R</subfield>
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    <subfield code="a">Game theory, alive</subfield>
    <subfield code="c">/ Anna R Karlin</subfield>
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    <subfield code="a">Providence, Rhode Island </subfield>
    <subfield code="b">: American Mathematical Society, </subfield>
    <subfield code="c">&#xA9;2017</subfield>
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    <subfield code="a">xxvi, 372 pages</subfield>
    <subfield code="b"> : illustrations chiefly color</subfield>
    <subfield code="c"> ; 27 cm</subfield>
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    <subfield code="a">	Part I. Analyzing games : strategies and equilibria. Combinatorial games --
Two-person zero-sum games --
Zero-sum games on graphs --
General-sum games --
Existence of Nash equilibria and fixed points --
Games in extensive form --
Evolutionary and correlated equilibria --
The price of anarchy --
Random-turn games --
Part II. Designing games and mechanisms. Stable matching and allocation --
Fair division --
Cooperative games --
Social choice and voting --
Auctions --
Truthful actions in win/lose settings --
VCG and scoring rules --
Matching markets --
Adaptive decision making --
Appendix A. Linear programming --
Appendix B. Some useful probability tools.</subfield>
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    <subfield code="a">This book presents a rigorous introduction to the mathematics of game theory without losing sight of the joy of the subject. This is done by focusing on theoretical highlights (e.g., at least six Nobel Prize winning results are developed from scratch) and by presenting exciting connections of game theory to other fields such as computer science, economics, social choice, biology, and learning theory. Both classical topics, such as zero-sum games, and modern topics, such as sponsored search auctions, are covered. Along the way, beautiful mathematical tools used in game theory are introduced, including convexity, fixed-point theorems, and probabilistic arguments. The book is appropriate for a first course in game theory at either the undergraduate or graduate level, whether in mathematics, economics, computer science, or statistics."--Back cove</subfield>
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    <subfield code="a">Game theory.</subfield>
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    <subfield code="a">Game theory, economics, social and behavioral sciences -- Game theory -- Cooperative games.</subfield>
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    <subfield code="a">Game theory, economics, social and behavioral sciences -- Game theory -- Games involving graphs</subfield>
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    <subfield code="a">Game theory, economics, social and behavioral sciences -- Mathematical economics -- Market models (auctions, bargaining, bidding, selling,</subfield>
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    <subfield code="a">Mathematisches Spiel</subfield>
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    <subfield code="a">Game theory, economics, social and behavioral sciences -- Game theory </subfield>
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    <subfield code="a">Karlin, Anna R.; </subfield>
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    <subfield code="a">Peres, Yuval</subfield>
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    <subfield code="c">BOOK</subfield>
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