TY - BOOK AU - Mark de Berg AU - Mark de Berg TI - Computational geometry: : algorithms and applications SN - 9788184898750 U1 - 516.002 BER PY - 2000/// CY - Berlin ; New York PB - : Springer KW - Geometry--Data processing N1 - Computational Geometry: Introduction -- Line Segment Intersection: Thematic Map Overlay -- Polygon Triangulation: Guarding an Art Gallery -- Linear Programming: Manufacturing with Molds -- Orthogonal Range Searching: Querying a Database -- Point Location: Knowing Where You Are -- Voronoi Diagrams: The Post Office Problem -- Arrangements and Duality: Supersampling in Ray Tracing -- Delaunay Triangulations: Height Interpolation -- More Geometric Data Structures: Windowing -- Convex Hulls: Mixing Things -- Binary Space Partitions: The Painter's Algorithm -- Robot Motion Planning: Getting Where You Want to Be -- Quadtrees: Non-Uniform Mesh Generation -- Visibility Graphs: Finding the Shortest Route -- Simplex Range Searching: Windowing Revisited -- Bibliography -- Index N2 - An introduction to computational geometry, this is a textbook for high-level undergraduate and low-level graduate courses. Focusing on algorithms, it is useful for students in computer science and engineering. It uses modern insights in computational geometry to provide solutions ER -