000 01787nam a22002297a 4500
999 _c56019
_d56019
005 20200115123753.0
008 191128b ||||| |||| 00| 0 eng d
020 _a9788184898750
028 _aVariety Books Publishers Distributors
_b;B-10,Street No-2 ,West Vinod Nagar,Delhi-110092
_c;IM2632
_d;25/11/2019
082 _a516.002 BER
100 _aMark de Berg
245 _aComputational geometry
_b : algorithms and applications
_c/Mark de Berg
250 _a3rd Edition
260 _aBerlin ; New York
_b: Springer
_c, ©2000.
300 _axii, 367 pages
_c ; 25 cm
365 _b1390
505 _a Computational Geometry: Introduction -- Line Segment Intersection: Thematic Map Overlay -- Polygon Triangulation: Guarding an Art Gallery -- Linear Programming: Manufacturing with Molds -- Orthogonal Range Searching: Querying a Database -- Point Location: Knowing Where You Are -- Voronoi Diagrams: The Post Office Problem -- Arrangements and Duality: Supersampling in Ray Tracing -- Delaunay Triangulations: Height Interpolation -- More Geometric Data Structures: Windowing -- Convex Hulls: Mixing Things -- Binary Space Partitions: The Painter's Algorithm -- Robot Motion Planning: Getting Where You Want to Be -- Quadtrees: Non-Uniform Mesh Generation -- Visibility Graphs: Finding the Shortest Route -- Simplex Range Searching: Windowing Revisited -- Bibliography -- Index.
520 _aAn introduction to computational geometry, this is a textbook for high-level undergraduate and low-level graduate courses. Focusing on algorithms, it is useful for students in computer science and engineering. It uses modern insights in computational geometry to provide solutions.
650 _aGeometry--Data processing
700 _aMark de Berg
942 _cBOOK