000 03566nam a22002537a 4500
005 20230927121944.0
008 230927b |||||||| |||| 00| 0 eng d
020 _a9781789805413
028 _a: Zafaa Book & Distributors
_b: 313/56F, 49A, Anand Nagar, Inderlok, Delhi.
_c: ZBD0182
_d: 25/09/2023
082 _a621.395 BRU
100 _aBruno, Frank.
245 _aFPGA Programming for Beginners
_b : Bring your ideas to life by creating hardware designs and electronic circuits with SystemVerilog.
_c/ Frank Bruno.
260 _a, Mumbai
_b: Packt Publishing
_c, 2021
300 _axi, 351p.
_c: 26cm.
365 _b3299
505 _aTable of Contents Introduction to FPGA Architectures and Xilinx Vivado Combinational Logic Counting Button Presses Let's Build a Calculator FPGA Resources and How to Use Them Math, Parallelism, and Pipelined Design Introduction to AXI Lots of Data? MIG and DDR2 A Better Way to Display – VGA Bringing It All Together Advanced Topics
520 _aGet started with FPGA programming using SystemVerilog, and develop real-world skills by building projects, including a calculator and a keyboard Key Features Explore different FPGA usage methods and the FPGA tool flow Learn how to design, test, and implement hardware circuits using SystemVerilog Build real-world FPGA projects such as a calculator and a keyboard using FPGA resources Book DescriptionField Programmable Gate Arrays (FPGAs) have now become a core part of most modern electronic and computer systems. However, to implement your ideas in the real world, you need to get your head around the FPGA architecture, its toolset, and critical design considerations. FPGA Programming for Beginners will help you bring your ideas to life by guiding you through the entire process of programming FPGAs and designing hardware circuits using SystemVerilog. The book will introduce you to the FPGA and Xilinx architectures and show you how to work on your first project, which includes toggling an LED. You’ll then cover SystemVerilog RTL designs and their implementations. Next, you’ll get to grips with using the combinational Boolean logic design and work on several projects, such as creating a calculator and updating it using FPGA resources. Later, the book will take you through the advanced concepts of AXI and show you how to create a keyboard using PS/2. Finally, you’ll be able to consolidate all the projects in the book to create a unified output using a Video Graphics Array (VGA) controller that you’ll design. By the end of this SystemVerilog FPGA book, you’ll have learned how to work with FPGA systems and be able to design hardware circuits and boards using SystemVerilog programming. What you will learn Understand the FPGA architecture and its implementation Get to grips with writing SystemVerilog RTL Make FPGA projects using SystemVerilog programming Work with computer math basics, parallelism, and pipelining Explore the advanced topics of AXI and keyboard interfacing with PS/2 Discover how you can implement a VGA interface in your projects Who this book is for This FPGA design book is for embedded system developers, engineers, and programmers who want to learn FPGA and SystemVerilog programming from scratch. FPGA designers looking to gain hands-on experience in working on real-world projects will also find this book useful
650 _aComputer Microprocessors
650 _aComputer Hardware
650 _aField programmable gate arrays Programming
650 _aSystemVerilog
700 _aFrank Bruno
942 _cBOOK
999 _c60869
_d60869