Computational geometry in C /Joseph O'Rourke

By: Joseph O'RourkeContributor(s): Joseph O'RourkeMaterial type: TextTextPublisher number: Variety Books Publishers Distributors | ;B-10,Street No-02,West Vinod Nagar ,Delhi-110092Publication details: Cambridge, UK ; New York, NY, USA : Cambridge University Press , 1998Description: xiii, 376 pages : illustrations ; 26 cmISBN: 9780521649766Subject(s): C (Computer program language)Genre/Form: Geometry -- Data processing.DDC classification: 516.02855 ROU
Contents:
Polygon triangulation -- Polygon partitioning -- Convex hulls in two dimensions -- Convex hulls in three dimensions -- Voronoi diagrams -- Arrangements -- Search and intersection -- Motion planning.
Summary: This is the newly revised and expanded edition of a popular introduction to the design and implementation of geometry algorithms arising in areas such as computer graphics, robotics, and engineering design. The basic techniques used in computational geometry are all covered: polygon triangulations, convex hulls, Voronoi diagrams, arrangements, geometric searching, and motion planning. The self-contained treatment presumes only an elementary knowledge of mathematics, but reaches topics on the frontier of current research, making it a useful reference for practitioners at all levels. The second edition contains material on several new topics, such as randomized algorithms for polygon triangulation, planar point location, 3D convex hull construction, intersection algorithms for ray-segment and ray-triangle, and point-in-polyhedron.
Tags from this library: No tags from this library for this title. Log in to add tags.
Star ratings
    Average rating: 0.0 (0 votes)
Holdings
Item type Current library Call number Status Date due Barcode Item holds
Books Books SNU LIBRARY
516.02855 ROU (Browse shelf(Opens below)) Not For Loan 27015
Books Books SNU LIBRARY
516.02855 ROU (Browse shelf(Opens below)) Available 27016
Total holds: 0

Polygon triangulation --
Polygon partitioning --
Convex hulls in two dimensions --
Convex hulls in three dimensions --
Voronoi diagrams --
Arrangements --
Search and intersection --
Motion planning.

This is the newly revised and expanded edition of a popular introduction to the design and implementation of geometry algorithms arising in areas such as computer graphics, robotics, and engineering design. The basic techniques used in computational geometry are all covered: polygon triangulations, convex hulls, Voronoi diagrams, arrangements, geometric searching, and motion planning. The self-contained treatment presumes only an elementary knowledge of mathematics, but reaches topics on the frontier of current research, making it a useful reference for practitioners at all levels. The second edition contains material on several new topics, such as randomized algorithms for polygon triangulation, planar point location, 3D convex hull construction, intersection algorithms for ray-segment and ray-triangle, and point-in-polyhedron.

There are no comments on this title.

to post a comment.

© Copyright Shiv Nadar University 2012. All Rights Reserved.  Disclaimer |  Sitemap
The Shiv Nadar University has been established under U.P. Act No 12 of 2011. Shiv Nadar University is UGC Approved.