Computational geometry : algorithms and applications /Mark de Berg
Material type:
TextPublisher number: Variety Books Publishers Distributors | ;B-10,Street No-2 ,West Vinod Nagar,Delhi-110092Publication details: Berlin ; New York : Springer , ©2000.Edition: 3rd EditionDescription: xii, 367 pages ; 25 cmISBN: - 9788184898750
- 516.002 BER
| Item type | Current library | Call number | Status | Barcode | |
|---|---|---|---|---|---|
Books
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SNU LIBRARY | 516.002 BER (Browse shelf(Opens below)) | Not For Loan | 27105 | |
Books
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SNU LIBRARY | 516.002 BER (Browse shelf(Opens below)) | Available | 27106 |
Computational Geometry: Introduction --
Line Segment Intersection: Thematic Map Overlay --
Polygon Triangulation: Guarding an Art Gallery --
Linear Programming: Manufacturing with Molds --
Orthogonal Range Searching: Querying a Database --
Point Location: Knowing Where You Are --
Voronoi Diagrams: The Post Office Problem --
Arrangements and Duality: Supersampling in Ray Tracing --
Delaunay Triangulations: Height Interpolation --
More Geometric Data Structures: Windowing --
Convex Hulls: Mixing Things --
Binary Space Partitions: The Painter's Algorithm --
Robot Motion Planning: Getting Where You Want to Be --
Quadtrees: Non-Uniform Mesh Generation --
Visibility Graphs: Finding the Shortest Route --
Simplex Range Searching: Windowing Revisited --
Bibliography --
Index.
An introduction to computational geometry, this is a textbook for high-level undergraduate and low-level graduate courses. Focusing on algorithms, it is useful for students in computer science and engineering. It uses modern insights in computational geometry to provide solutions.
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