Your search returned 4 results.

Sort
Results
Killer game programming in Java / Andrew Davison

by Davison, Andrew.

Material type: Text Text; Format: print ; Literary form: Not fiction Publisher number: HCLPublication details: Sebastopol, CA : O'Reilly Media, ©2005Availability: Items available for loan: SNU LIBRARY (1) Call number: 794.81526 DAV.

GPU Gems : programming techniques, tips, and tricks for real-time graphics / Randima Fernando

by Fernando, Randima NVIDIA Corporation.

Material type: Text Text; Format: print ; Literary form: Not fiction Publisher number: HCLPublication details: Boston, MA Addison-Wesley 2004Availability: Items available for loan: SNU LIBRARY (1) Call number: 006.66 FER.

Windows game programming for dummies / André LaMothe

by LaMothe, André.

Material type: Text Text; Format: print ; Literary form: Not fiction Publisher number: HCLPublication details: Foster City, CA : IDG Books Worldwide, ©1998Availability: Items available for loan: SNU LIBRARY (1) Call number: 794.8 LAM.

Game Programming in C++ / Erik Yuzwa : Start to Finish

by Yuzwa, Erik.

Series: Game Development SeriesMaterial type: Text Text; Format: print ; Literary form: Not fiction Publisher number: Elinor Donation | USAPublication details: Hingham : Charles River Media , 2006Availability: Items available for loan: SNU LIBRARY (1) Call number: 005.133 YUZ.

Pages

© Copyright Shiv Nadar University 2012. All Rights Reserved.  Disclaimer |  Sitemap
The Shiv Nadar University has been established under U.P. Act No 12 of 2011. Shiv Nadar University is UGC Approved.